Strategy Mind

A game theory–based strategy simulator inspired by the Iterated Prisoner’s Dilemma. Players face an adaptive computer opponent across multiple rounds, learning about cooperation, betrayal, and trust through play.

Started:
Status: Development

Strategy Mind

A short, educational game based on the Iterated Prisoner’s Dilemma — 3 rounds × 10 turns each. Learn how cooperation and betrayal affect outcomes.

Play against a computer opponent that switches classic game-theory strategies each round (Tit-for-Tat, Grim Trigger, Always Defect, etc.). Choose Cooperate (C) or Defect (D) each turn. Earn or lose virtual coins based on both players’ choices. Strategy is revealed at the end of each round.

Tip: Try cooperating for a few turns to probe the computer’s behavior — some strategies reward sustained cooperation, others punish quickly.

Built by Ananta Saurabh • Repo / Demo

Key Features

  • Three-round gameplay with adaptive computer strategies
  • Interactive Prisoner’s Dilemma–based decision system
  • Dynamic UI with round and turn tracking
  • Strategy reveal and learning summary after each round
  • Reward system using virtual coins
  • Real-time feedback on cooperation and betrayal outcomes
  • Educational insights into classic game theory behavior

Technical Challenges

  • Designing balanced payoff structures for fairness and engagement
  • Simulating classic strategies like Tit for Tat and Grim Trigger accurately
  • Creating an intuitive yet data-rich interface for users
  • Maintaining clarity and flow in turn-based interactions